Showing posts with label open source. Show all posts
Showing posts with label open source. Show all posts

2012-03-17

release management utility

A simple utility for managing versioned releases.

2011-10-29

c++: multithreaded opengl

An example of doing multithreaded OpenGL calls in C++.

2011-03-04

user experience optimization

A tool for quantifiably improving user experience in your applications by identifying repetitive tasks.

2010-12-21

arclight qt (source)

Arclight is a prototype written to explore app development with the Qt framework. The app loads a 2D polygon from a .svg file, extrudes it into 3D with a beveling algorithm, then lights the resulting geometry. It provides a simple chaining mechanism to stack multiple image processing functions.

2010-10-21

how to: a geometric 3d bevel

This tutorial covers basic 3d modeling and rendering. It demonstrates how to write a beveling algorithm, which takes a 2d polygon and extrudes it into a 3d shape, and also includes the basics of lighting 3d objects.

2010-07-15

arclight qt prototype

Arclight is a prototype written to explore app development with the Qt framework. The app loads a 2D polygon from a .svg file, extrudes it into 3D with a beveling algorithm, then lights the resulting geometry.

2010-05-19

how to: a geometric 3d bevel (obsolete)

This is a tutorial that covers basic 3d modeling and rendering. It demonstrates how to write a beveling algorithm, which takes a 2d polygon and extrudes it into a 3d shape, and includes the basics of lighting 3d objects.

2010-05-09

how to: new point on a line

If people ever asked me questions, they would probably never ask me, "hey, if I've got a point on a line, how do I find a new point that's d distance away?"

2010-03-07

arclight 0.1

Arclight is a tool for rendering images that was written in Google's Go programming language. I was curious to check out Go so I wrote a tool to help generate button and background images for other projects.