Arclight is a prototype written to explore app development with the Qt framework. The app loads a 2D polygon from a .svg file, extrudes it into 3D with a beveling algorithm, then lights the resulting geometry. It provides a simple chaining mechanism to stack multiple image processing functions.
Showing posts with label math. Show all posts
Showing posts with label math. Show all posts
2010-12-21
2010-10-21
how to: a geometric 3d bevel
This tutorial covers basic 3d modeling and rendering. It demonstrates how to write a beveling algorithm, which takes a 2d polygon and extrudes it into a 3d shape, and also includes the basics of lighting 3d objects.
2010-07-15
arclight qt prototype
Arclight is a prototype written to explore app development with the Qt framework. The app loads a 2D polygon from a .svg file, extrudes it into 3D with a beveling algorithm, then lights the resulting geometry.
2010-05-19
how to: a geometric 3d bevel (obsolete)
This is a tutorial that covers basic 3d modeling and rendering. It demonstrates how to write a beveling algorithm, which takes a 2d polygon and extrudes it into a 3d shape, and includes the basics of lighting 3d objects.
2010-05-09
how to: new point on a line
If people ever asked me questions, they would probably never ask me, "hey, if I've got a point on a line, how do I find a new point that's d distance away?"
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