Showing posts with label android. Show all posts
Showing posts with label android. Show all posts
2010-10-21
how to: a geometric 3d bevel
This tutorial covers basic 3d modeling and rendering. It demonstrates how to write a beveling algorithm, which takes a 2d polygon and extrudes it into a 3d shape, and also includes the basics of lighting 3d objects.
2010-05-19
how to: a geometric 3d bevel (obsolete)
This is a tutorial that covers basic 3d modeling and rendering. It demonstrates how to write a beveling algorithm, which takes a 2d polygon and extrudes it into a 3d shape, and includes the basics of lighting 3d objects.
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