Showing posts with label android. Show all posts
Showing posts with label android. Show all posts

2010-10-21

how to: a geometric 3d bevel

This tutorial covers basic 3d modeling and rendering. It demonstrates how to write a beveling algorithm, which takes a 2d polygon and extrudes it into a 3d shape, and also includes the basics of lighting 3d objects.

2010-05-19

how to: a geometric 3d bevel (obsolete)

This is a tutorial that covers basic 3d modeling and rendering. It demonstrates how to write a beveling algorithm, which takes a 2d polygon and extrudes it into a 3d shape, and includes the basics of lighting 3d objects.