2012-03-17

release management utility

A simple utility for managing versioned releases.

2011-12-22

a detour through skyrim

Since its release I've sunk around 70 hours into Skyrim...

2011-10-29

c++: multithreaded opengl

An example of doing multithreaded OpenGL calls in C++.

c++: lambda example

A quick example of using lambdas in the new C++ spec.

2011-10-23

Reward/Punishment System

I've been wondering about the definition of consciousness for awhile, so lately I've been thinking about a physical system that could be used to explore the topic.

2011-03-25

udk/unrealscript rpg

Lately I've been interested in experimenting with game design, so here are the results: A basic RPG framework written for UDK, Epic's Unreal engine development environment.

2011-03-04

user experience optimization

A tool for quantifiably improving user experience in your applications by identifying repetitive tasks.